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makeSEA IN THE NEWS

Communicating and sharing in augmented and virtual reality is as easy as producing a standard video with significantly more engaging results.

makeSEA, a content management and collaboration platform for mixed reality, announces greenscreen avatars and video support: now creators can produce augmented and virtual reality experiences including real-life representations of themselves in makeSEA Project Spaces using greenscreen (AKA cromakeyed) video avatars.

According to Chris Stavros, makeSEA CEO, “The result is viscerally real:  when you use makeSEA Catapult and meet this way, I look like a real human being, standing in front of you, explaining, following your attention, and even engaging you live. You have to see it to believe it. Grab your favorite AR or VR device, install Catapult by makeSEA and fire it up—I’ll greet you live and show you how myself!”

By recording using a standard green backdrop or even a realtime camera filter, users can be present in AR/VR—either prerecorded or as a livestream projection—as a life-sized, full-torso projection of themselves when joining a project using Catapult. Catapult is the cross-device AR/VR collaboration app by makeSEA available for the Magic Leap®, HoloLens®, and Meta Quest 2TM devices.

Experienced creators can easily mash up 3D assets, digital twins, surround and flatscreen video, images, PDFs, and more, and host their audiences live or setup metaverse spaces for others to explore on their own time. Now with makeSEA Chromakeying, creators can take advantage of standard greenscreen video to host their AR/VR experiences for instruction, entertainment, influencing and more as if they are together live and in person with their audience.

makeSEA puts the power of sharing and live collaboration in mixed reality in the hands of everyone: any creator, any educator, any business. makeSEA is the fastest way to get your content onto your XR device for sharing and co-presence. The California based company serves multiple educational institutions, a diverse range of businesses, and independent creators.

Companies, organizations, and individuals seeking to explore how to use AR and VR technology should contact makeSEA to learn how easy and affordable XR experience production can be using makeSEA’s Content Management & Collaboration Platform for mixed reality.  

Sharing in augmented and virtual reality is the next frontier for expression and communication

 

makeSEA.com, a content management and collaboration platform for mixed reality, announces cross-metaverse spatial gateways: allowing creators to link together AR/VR experiences to tell stories, teach, and influence like no other medium can.

“This is a game-changer. Now creators can compel their audiences by meeting with them in the experience—like they are there in real life—and link experiences together to teach a lesson in steps, tell a story, take an audience on a journey, or let audiences choose their own adventure. Now anyone can harness the power of AR and VR using content that they are already producing, along with capture and creation methods that are inexpensive and easy to master,” said Chris Stavros, makeSEA CEO.

Catapult, makeSEA’s cross-device sharing app, allows users to experience content first-hand, as if together in real life using leading augmented and virtual reality devices including Magic Leap, HoloLens, and Meta Quest 2. Creators can easily mash up 3D assets, digital twins, surround and flatscreen video, images, PDFs, and more to create unique XR experiences on any imaginable topic.

Creators can host their audiences live and take them on a guided tour or leave prerecorded messages. Now, with makeSEA Gateways, publishers can link spaces together to take users on a journey, or allow them to choose their own path through experiences that can influence, teach and entertain, using AR and VR in a manner that is accessible for everyday use.

makeSEA puts the power of sharing and live collaboration in mixed reality in the hands of everyone: any creator, any educator, any business. makeSEA is the fastest way to get your content onto your XR device for sharing and co-presence. The California based company serves multiple educational institutions, a diverse range of businesses, and independent creators.  

Companies, organizations, and individuals seeking to explore how to use AR and VR technology should contact makeSEA to learn how easy and affordable XR experience production can be using makeSEA’s Content Management & Collaboration Platform for mixed reality.

Expanding outreach to all members, entrepreneurs, partners, and professionals in virtual and augmented reality

makeSEA.com, a content management and collaboration platform for mixed reality, has become a member of the VR/AR Association (VRARA). The VRARA is an international industry organization for virtual and augmented reality designed to connect member organizations, encourage research and education, help develop industry best practices, and foster collaboration between solution providers and end-users. The VRARA membership currently consists of 4,000 companies, brands, and schools, plus over 60,000 industry professionals.

“makeSEA is excited to be a member of the VR/AR Association,” said Chris Stavros, CEO and Founder at makeSEA. “As we see accelerated adoption of the use of VR and AR in all segments of business as well as educational institutions, we feel members of the Association will help foster the generation of new ideas and collaboration in the technology. makeSEA is focused on providing easy and economical cross-platform solutions that provide rapid value and measurable benefits through user experiences tied to client content.”

makeSEA developers are currently working on new features for the cross-platform solution. With makeSEA + Catapult you can reduce production and refresh times for mixed reality apps by 10x – 100x as well as reduce implementation time to weeks, providing a publishing and update workflow that has reduced the development and operating costs by more than 80% as compared to traditional production methods.

makeSEA puts the power of sharing and live collaboration in the hands of everyone, any educator, and any business. makeSEA is the fastest way to get your content onto your XR device with no programming requirements and real-time updates. The California based company serves multiple educational institutions, a diverse range of business clientele, and individual creators and designers.

Companies, organizations, and individuals seeking to explore how to use AR and VR technology should contact makeSEA to learn how easy and affordable XR content production can be using makeSEA Content Management & Collaboration Platform.

Bringing live broadcast spatial content production and co-presence to 360-surround livestream event experiences.

makeSEA.com has joined forces with LEVR.tv to make history offering a new sense of reality at live sporting and entertainment events. For the first time ever, users can attend live and prerecorded pay-per-view event experiences in VR and AR devices, along with others as if physically present together at the venue. Attendees experience live content produced by LEVR and delivered to viewers using the LEVR TV app developed by makeSEA and built on-top of the makeSEA Content Management & Collaboration Platform and Catapult app for AR & VR (XR). Users can watch the events live with friends, interact with the general audience and shared content, and move between lounge and 360-degree VRENASM spaces. They view live action events in streaming 360-surround video at up to 8K resolution enhanced with live-produced and interactive spatial content. 

The inaugural broadcast was produced for Celebrity Championship Boxing, broadcast live from the US Virgin Islands, on October 23, 2021. Attendees were able to view the event ringside in surround video, and from the comfort of a swanky VR lounge adorned with multiple screens also streaming the live event, along with friends as if together, who were in different physical locations across the US and abroad. Users who attended used Meta (Oculus) Quest devices as part of their Metaverse experience, offering exceptional experiential quality and resolution. The venue is reusable, and the content replaceable, making disposable, single-use XR applications a thing of the past. The Platform also allows for live content production (injection, triggering, manipulation), and live interaction with the audience using spatial content for VR and AR, and supports virtually unlimited audience sizes with automatic scaling and proximity-based communications with others.

Chris Stavros, CEO at makeSEA stated that, “makeSEA + Catapult is a cross-device Content Management and Collaboration Platform for AR and VR that reduces production and refresh times for mixed reality apps by 10x – 100x. For the LEVR TV app, using makeSEA and Catapult helped reduce implementation time to weeks, providing a publishing and update workflow that has reduced the development and operating costs for LEVR by more than 80% as compared to traditional production methods.”

makeSEA puts the power of sharing and live collaboration in the hands of everyone, any educator, and any business. makeSEA is the fastest way to get your content onto your XR device with no programming requirements and real-time updates. The California based company serves multiple educational institutions, a diverse range of business clientele, and individual creators and designers.  

Companies, organizations, and individuals seeking to explore how to use AR and VR technology should contact makeSEA to learn how easy and affordable XR content production can be using makeSEA Content Management & Collaboration Platform.

VIDEOS

Chris on New makeSEA Catapult Features (intro)
Swimming Pool Proof of Concept
Live Broadcast Spatial Content Production and Collaboration
makeSEA Gives Exhibitors New Options
makeSEA Catapult for Oculus
How to Use makeSEA Catapult to Easily Share
makeSEA + Catapult for Architecture and Construction
What can you share with makeSEA+Catapult in AR/VR?
makeSEA+Bactiscan+Bactivision
Publish Your Digital Twin Scans for Collaboration
XR for Every Discipline using House Example
Publish Your Content to Mixed Reality
Measure Real World and Virtual Objects
Bringing Digital Twins to Life

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